A downloadable game for Windows, macOS, and Linux

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Are you tired about those gal-pals, romance evasive kinda relationships in videogames? Do you think it'd be better if they were 2 young college students out to fight crime while trying to date each other? Well do I have a solution to your very specific taste!

Claire Chase is a student at Granfors University, a lead institution on criminial science related courses. One rainy afternoon she stumbles into a café with dubious reputation, a potential love interest and as always, a crime soon to happen that will change her life forever! Or for the foreseable future, at least.

I'm working on a remake of this game right now!! Soon to be linked!!


  • Gals being more than pals
  • A side of murder mystery
  • Investigation / Deduction based gameplay
  • Three different endings!


  • 3/12/17: Endings not showing bug resolved, typo corrections
  • 8/12/17: Minor changes to dialogue, line length corrections
PlatformsWindows, macOS, Linux
Release date Dec 01, 2017
Rated 4.5 out of 5 stars
(15 total ratings)
GenreVisual Novel
Made withRen'Py
Tags2D, Female Protagonist, LGBT, murder-mystery, Mystery, Ren'Py, Romance, Yuri
Average sessionA few hours


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Click download now to get access to the following files:

Love⚡Struck 1.0 (Win) 99 MB
Love⚡Struck 1.0 (Mac) 98 MB
Love⚡Struck 1.0 (Linux) 102 MB

Development log


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(1 edit) (+1)

(I wrote this as a review, but putting it here as a comment too bc I don't think reviews are public & would like other potential players to see it even tho I'm two years late!)

Spent a good few hours on this game! Though I got stuck with the first discussion break (and later on, another one), once I figured out where things went, everything went pretty smoothly! I loved the dialogue and conversations between everyone-- awkward and funny and definitely enjoyable. I love the characters and the twists throughout the gameplay! I'll forever be in love with the game mechanics (the whole investigation + discussion sections) that I didn't know could be done in Ren'py til today. This is a seriously great game!

I don't know if you're still working on the sequel game, but I can't wait to check it out (demo) either way! Seriously loved the art, music, sound effects, and all of the game mechanics you put sm time into. Amazing!

Thanks for the comment!! I stopped working on games as a whole because of life things but I have been thinking about finishing the sequel this summer since my job won't resume until september, so maybe you'll be in luck. I do have to point out all but one track are royalty free (credited in-game) but I will take the compliment for choosing cool fitting tracks.

Hope you enjoy the demo, and the full game if I eventually get to it!! Thanks again!!!!

This really reminds me of Danganronpa

Heh, Danganronpa and Ace Attorney were a huge inspiration when I designed the discussion segments!! I wanted something that felt slightly action-y (like DR) but still left time to pause and freedom to think (like AA, since DR gives you tailored evidence and such).

I hope you liked how it came out and how it evolves in future games!!

(2 edits)

This game is great.

Cute artstyle. Nice characters. And good backgrounds. And very great music. 

I really like the plot. The investigation. Plot twists. Funny situation. It all makes it great.

But I have question. I think I haven't done anything bad but I still got "bad ending". As you said, game have three endings... And I really don't know what I did wrong. Would you mind giving me few hints or maybe giving a little (or not little ;) ) tutorial. I mean, to let us know how to get good ending and the 3rd (neutral?) ending.

Aww, thank you for all your nice comments!!

The game's endings are relative to how well you did during the investigation, if you make little to no mistakes you get the good ending, if you make a lot of mistakes you get the bad ending and if you land somewhere in-between you get the neutral ending. Still, I've had comments about the bad ending being too easy to get so I might change it at some point!!

what a great game. :) thank you for making it!

thank you lots for playing it!! hope you look forward to what's to come!!!!

Deleted 2 years ago

I speedrun the development lol

It's a relatively short game I guess!! I tried to make the most of few sprites / backgrounds / code so the only thing that took up my time was writing the script.

Thanks for the interest and (eventually) for playing!! :3c


i'm so charmed by this game! the busts are so expressive and the characters are a lot of fun--my favorite has got to be latte! really looking forward to the full version~

ahaha, it seems like everyone loves latte!! he might need his own spin off, provided he's not the killer (??)

thanks for complimenting my art, i'm starting to learn and I hope to get good-er as I work on lovestruck

just made it through to the good ending!! the point and click investigation part and breaking the arguments and stuff was SO FUN, i can tell you put a lot of work into them and they just look so good and were so fun to play?! i was really impressed haha. THANKS FOR MAKING SUCH A LOVELY GAME!

Just finished the demo! The art is really cute and I'm really interested in where the story will go!!( not to mention I love me some murder mysteries c:< )

thanks for the comment!! murder mysteries are my passion and I wanted to contribute to diversity in the genre

im just starting to draw good so thanks also forthe compliment ; w ; I hope you like the rest of the story and the mystery's resolution!!!!

Murder mystery gaymes are what I'm ready for in the genre!! I'm definitely gonna give the new demo a go tomorrow! And no problemo c:

Heya! I finally got a chance to get back to playing your game but during the investigation I don't know how to go back ;-; Like I'm inspecting the victim's body and I don't know what else to investigate so I wanted try and go back to investigate the other things in the cafe but I don't know how??

the first time you examine the body you have to get all 4 pieces of evidence before moving on, I'll try to give more feedback so it's less complicated!! my current plan is to have the mouse pointer light when you're over an interactive spot, but it's taking a while :'3

Ohhhh okie dokie and yeah doing interactive spots in renpy is like a lot of work :0